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Geomagic Design X now supports the FARO Array Imager. The FARO Array Imager is a high performance non-contact 3D imaging system, capable of collecting millions of points in just seconds. Using blue-light projection technology, the FARO Array Imager achieves high accuracy point cloud data on parts, assemblies, and tools. Oct 27,  · Geomagic Design X 3d Modeling Building Design Part 1 Video. 2. Download Geomagic Design X Kaser Vtngcf Org. Geomagic Control X Video Tutorial 1 User Interface Spanish. Https Www Or3d Co Uk Wp Content Uploads 10 Geomagic Control X 0 0 0 Release Notes Pdf. – October 27, May 15,  · Geomagic Design X. General Information. 3D Scan Data Cleanup and Editing • Geomagic Design X (formerly Rapidform XOR) is an extremely powerful reverse engineering and 3D modeling software that combines 3D scan data processing with history-based CAD. Geomagic is not part of SAIC’s software template and is very.
 
 

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Press the OK checkmark to accept the Auto Surface. The Auto Surface can be edited after completion to go correct any failed patches. Use the Accuracy Analyzer to verify the resulting body. The Accuracy Analyzer is located in an unpinned dock on the right side. Open the Accuracy Analyzer dock. Change the tolerance on the color bar to 0.

The default tolerance is set to 0. Hover the mouse over various areas of the mesh to see the deviations. An automatic segmentation of the scan data into regions is one of the first steps in the modeling processes for most standard workflows. Open training file 04 — Regions. To make smoothly connected areas in a single region, move the slider to the left. To make strictly separated regions, move the slider to the right.

Figure 81 Figure 82 Editing Regions 1. Paint across the regions shown below to select many regions with one click. Select the Merge to combine the painted regions. Figure 83 4. The Merge tool can combine regions that are not physicallly touching.

Select the region shown in Figure Figure 87 Use the Insert command to manually create a region. Open training file 05a — Align Figure 90 2. Create a alignment using three planar regions. Choose the large Plane Region on the bottom of the part. Choose the pink long thin Plane Region pointed at in Figure Select the Plane Region shown in Figure Figure 96 2. Create a Ref. Figure 98 Figure 99 4. Create a symmetry plane going down the center of the part in the other direction. Create a alignment using the generated reference planes and a region plane.

Choose Plane1 to set the Y Direction normal to the plane. Select Plane3. Open training file 05b — Align XYZ. Figure 2. Figure Interactive Alignment 1. Create an XYZ alignment using the generated reference planes and a region plane.

Select the Vector1 and Region Plane representing the top of the middle hub. The blue circle can be twisted to manually clock the part to any location. Figure 3. The Best Fit Alignment will automatically start and have all of the options populated. Press the OK key to accept. This will make a much better registration between the files. Any model can be created regardless of the scan quality.

Creating sketch entities, constraining entities, and dimensioning are all introduced in this lesson. Create a New File by selecting the icon on the top-most toolbar. Constraints 5. Double-click on the top-left Point of the Rectangle. The Constraint and information for that single point is now shown.

Figure 6. Show and add Common Constraints of multiple sketch entities. Apply a Perpendicular Constraint to the lower left corner of the Rectangle.

Figure 8. Figure Dimensioning LMB Click in space to set the linear dimension. LMB Click in space to set the angular dimension. Figure Figure Edit the Dimensions by double-clicking on each value. Click the Exit button to finish the sketch.

Import training file 07 — Basic Concept. Figure Figure 2. Change the Moving option to X-Y-Z. Click OK to accept the alignment based around the central hole. Figure Create Main Body 1. All sketches will still be created on the Base Plane, regardless of the height of the Offset Distance.

Use the Model Tree to Hide the Mesh. A line will be best fit to the entire segment. An arc will be best fit to the entire segment. This will create and accept the arc while still staying inside the command. Use the Centerpoint Arc to create the lower, segmented arc.

Open the Accuracy Analyzer on the right side toolbar to display all points of an open loop. Using commands from the Tools group allows for quick ways to close open sketch loops. Left click on one line segment surrounding one corner. The Trim will be directed based which side of the segment is selected.

Figure Figure 8. Figure 9. Figure Figure Double click on a dimension to edit the value. Verify there are no openings in the sketch loop, then press the Exit button in the top toolbar. Figure Turn on Deviation for Body inside of the Accuracy Analyzer dock. This face shows the solid body is both too small in areas and too large.

To fix the inaccuracies of the model, Edit the base sketch. This will align the sketch back normal to the screen. Select the lower sketch arc and press Delete. Click the Exit button to exit and accept. This surface is not directly editable since it is not based off of a sketch.

If changing the Mesh Fit parameters does not create the desired surface, the mesh itself can be optimized and editing to make a better fitting surface. Turn back on the Solid Body visibility. Notice the OK check is not available until the next stage is completed.

This is the portion that will be kept. Turn the Deviation for Body back on in the Accuracy Analyzer dock to see the new resulting body. This will speed up processing time for all proceeding steps instead of making the software rerun the analyzer. Extrude Cut 1. Turn on and off visbility of entities until only the Mesh and Regions are visible.

Right Click on the Plane region shown below. This will show if there is any draft from the base plane. The Mesh Sketch Setup can compensate for the draft when projecting the poly-lines back to the base plane. Figure Sketch the inner cutout using the Line and 3 Point Arc tools.

An array of common sketch tools will immediately appear. Select the 3 Point Arc icon. Click on both end points and then the height of the pink polyline radius. Figure Figure Figure Edit and adjust the sketch for a better overall model. Select Vertical from the Constraints box. Select Parallel from the Common Constraint options.

Hold Shift and select one of the vertical lines. Select Tangent from the Common Constraint options. Repeat the process on the other line to create tangency with the arc. Use the Flip Direction arrow next to the Draft input. Figure 7. Figure Revolve Cut 1.

Geometry group. Click the OK to accept and begin sketching. Right-Click on the Vector and select Convert Entities.

Set constraints and dimensions then Right-Click in space and Exit the sketch. Figure Create Fillets 1. Repeat the process on the fillet around the outside of the mesh. Add all edges belonging to the same size fillet. Right-Click the solid edge of the other cut out in Figure , and choose the Fillet icon.

This will be used to figure out the varying radius. Adjust the end points to match the pink polyline. Click again to place a new point in the approximate middle of the line. Insert any additional fillets to the model.

Open training file 08 — Mech Freeform Surface. Figure Upper Surfaces 1. Having the surface more square to the part will allow for higher quality surfaces in the end. Information within this document is subject to change without notice. No part of this documentation may be reproduced in any form or by any means including photocopying, recording or microfilming or by any information storage and retrieval system including a web site, without written permission of 3D Systems.

No liability is assumed by 3D Systems with respect to the use of the information contain herein. While every precaution has been taken in the preparation of this documentation, 3D Systems assumes no responsibility for errors or omissions that may appear in this document. References in this document do not constitute an endorsement of any products or services.

All other company and product names referenced herein are trademarks or registered trademarks of their respective owners. The company also provides CAD modeling, reverse engineering and inspection software tools and consumer 3D printers, apps and services.

Its expertly integrated solutions replace and complement traditional methods and reduce the time and cost of designing and manufacturing new products. Email Addresses: Technical Support geomagic. Intended Audience This guide is targeted to users of Geomagic Solutions products who require an overall understanding of the Geomagic Design X software. This symbol is used to identify additional information within the context of an activity step. From the Desktop, double-click the Geomagic Design X icon to start the application.

The application will start as shown in Figure 1. Click the Open button or select Open from the menu tab. Choose 01 — Mouse Control. XRL extension. The file is loaded and displayed in the Model View, see Figure 2.

Other file types need to be Imported. Figure 2 End of Activity. Ribbon All commands used to create models are stored in the tabs at the top of the interface. Each tab has a different category of commands that are classified into groups.

The Model Tab is the default tab, but all tabs can be selected with the left-mouse button. Each Tab is broken down into Groups, and the Commands are located within each Group. The three tabs where the majority of training tools will be found are the Model, Sketch, and Polygons tab. Model — Create and edit solid and surface bodies.

The standard CAD creating tools will be located here. Groups Each Group within a tab will hold a set of commands that work similarly or have similar objectives. Commands Each Command will have its own properties and dialogs. Commands that are similar will have a drop down menu to toggle between the options and save space on the toolbar. Commands are categorized and stored here. Geometry Type Display Mode – Change the region display to classify all region types as individual colors.

Hidden Line — Display the body as edges with the edges in the background displayed as dashed lines. Accuracy Analyzer Deviation for Body — Compare the solid or surface body with the used scan data.

Views Viewpoint – fly out will display the standard views of the Model View. Selection Tools Toggle between the different selection shape options. Line – Select entities on a user drawn line on the screen. Visible Only – Select only visible objects in the current view. Deselect to select through the object. In the upper right corner of the screen, an arrow can be open or closed to display all the functions available with the mouse. This display is dynamic and will only show what is available at the moment.

Figure 7 displays the Default mouse options. Rotate, Pan, and Zoom 1. Rotate the view by first placing the cursor in the Model View; press and hold the right-mouse button RMB.

Pan the part. Move the mouse away or towards to pan from top to bottom. Change the magnification of the object in the Model View by using the Zoom command. To zoom out, roll the scroll- wheel down. This can be changed in Preferences. Using Selection Tools 1. Select poly-faces of the mesh. As Figure 8 you move the cursor, a rectangle is visible in the area to be selected.

The poly-faces in the selection zone are highlighted. Deselect portions of the previously selected poly-faces. Add more poly-faces to the previous selections. Delete selected areas by pressing the DEL key 5. Blue is the default color of the normal side. Remember to hold Shift or Ctrl to add and removed portions of selected data. Notice that turning off Visible Only causes the current selection tool to affect all areas within the selection boundary, not just those visible on screen, see Figure 12 and Figure As you click, a boundary line will appear from click to click.

Choose the Extend to Similar Selection Tool to select adjacent triangles that meet have a similar curvature. Press Esc to remove the selection. Important Design X options are contained within these docks. Docks can be positioned anywhere on the screen. They can also be pinned, hidden, and closed completely. Objective Explore the different available docks.

Training File 02 — User Interface. The top half is the Feature Tree, and the bottom half is the Model Tree. The Feature Tree can be compared to a history tree since it lists the steps taken to create a model. The Model Tree lists entities that are still present in the model. The visibility of these objects is controlled here as well. Click the Open icon on the Quick Access Toolbar.

Choose 02 — User Interface. The Feature Tree tracks the parametric history modeling progress. Each step to create an entity is tracked in chronological order, and can be edited.

The commands available from the context menu change depending on the type of object selected. Figure 18 — Feature and Model Tree.

Geomagic Design X is a parametric history based modeler, meaning steps can be edited. Certain points in the modeling history can be accessed, and the steps in the Feature Tree can be reordered. The Model Tree lists all entities existing in the model. Practice controlling the visibility in the part. Planes to view all Planes in the Model. Display The Display dock is defaulted as a tab next to the Tree.

Display contains display options for the scan data and the bodies. It also contains additional ways to view and display data in the Model View. Click on the Display Tab next to Tree. Figure The General group has options for controlling the way the overall data is displayed, including Transparency, Lighting, and View settings. The Region group gives the option to view the geometry of the selected or all regions.

The Body group lists the ways to view a surface or solid body and it allows for control of the resolution of the bodies. Figure 26 Figure Help The Help Tab contains a list of contents and commands to find additional information about each topic. The Index tab is searchable. The content of each help will explain what the tool is, the benefits of using it, how to use the tool, and then all of the options of the tool in detail.

Figure 29 shows an example of the layout for the Help tab. The views can be accessed later to remember set, non-standard, views of the part. Create a Viewpoint of the model. Use the Reassign Viewpoint command to change the Viewpoint1. Objective Explore the different deviation displays for checking accuracy of a model. Also, explore the different information that can be displayed in the Properties dock. The CAD body can be compared to the base scan data with its deviations displayed in a color map.

Different ways to display the quality and continuity of the surfaces are also found here. Deviations between meshes can be analyzed. The dock is where calculation options can be set. Once deviations are applied, a Color Bar will appear to control the tolerance values. View the deviations between the solid body and the mesh. Figure 32 3. Turn the Accuracy Analyzer off by selecting None at the top of the dock. Some properties can be changed, visibility can be turned on or off, and more information can be calculated inside Properties.

Calculate the Volume of the mesh. Change the color of the mesh. The part should look like Figure Then select the three dots on the right Figure Figure 35 Figure 34 Figure Visibility Filter Turn on and off the visibility of groups of entities. Activate selection filters. User can only select the allowed entity types. Polylines Ref. Measurements Constraints Dimensions.

Clear All Filters. Measure Find dimensions between any entities in the Model View. Distance — Measure a linear distance between two entities. The World Axis displays the orientation of the global coordinate system.

The Scale below shows the size of the part. Dialogs Geomagic dialogs have several controls in common with each other; this section describes the most commonly used controls and conventions. The majority of Geomagic Control commands are dialog based. OK button — A checkmark that accepts any changes made while in the dialog and exits the dialog.

A subset check can also mean Apply. Preview button — Allows the user to see what changes will be made after the command is run. Next Stage button — Only available in some commands, when another stage of options is needed. Generally the next stages have calculation options.

Estimate — Estimate various quantities in options by reading the surrounding mesh. Entity Selection — The yellow box frame around an entity type means the user can select objects, such as scan data, ref. Multiple selections can be made in one command. Roll-Up Groups – when rolled up, an arrow in the group title points downward. Clicking anywhere on a rolled up group title will expand the group and reveal additional dialog.

Different selected entities produce different menus. Generally, this is the easiest way to find a step to edit or change the visibility state. The application can import several hardware device native file formats. Plug-ins are provided for several hardware devices, enabling direct input of scan data into the application. When viewed up close, raw point data is displayed as simple colored points, as shown in Figure Raw data is unshaded due to its lack of Normal Information.

Mesh Data A Mesh, or polygon, is a group of triangles, formed by triangulating point data to create the appearance of a surface for the data. Mesh data can be generated automatically when the option is selected inside of LiveScan in Design X. When a mesh object is generated the normal faces are colored blue by default, the back face or opposite side of the normal face is colored brown. The back faces of all meshes are the complementary color of the front face.

The front and back face are determined by the direction of the normal of the points. Figure 43 — Default mesh appearance Figure 44 — Back faces of mesh. Clicking the Display Panel tab and toggling on Edges in the Geometry Display roll-up group will reveal the mesh construct of any mesh object. Design X uses two different types of CAD bodies. Design X designates if a body is a Solid or Surface body.

Connects directly to your CAD environment and creates native files to accurately represent a scanned object. Rapidly creates solids or surfaces just like in CAD. Transfers 3D parametric models with full design history directly to any popular CAD software. What can you do with Geomagic Design X? Expand your design capabilities. Enhance your CAD environment. Accelerate your time to market.

Leverage existing assets. Reduce costs. Manage the impossible. Rebuild CAD data for broken tools and molds. Recreate lost CAD data for parts and molds. Design custom products. Convert physical parts into CAD for new product designs. Copyright 3D Systems, Inc. All rights reserved. Geomagic Design X EN Open navigation menu.

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Did you find this document useful? Is this content inappropriate? Now, youcan scan virtually anything and create manufacturing-readydesigns. Accelerate Time to Market Shave days or weeks from product idea to finished design.

 

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Geomagic Design X , the industry’s most comprehensive reverse engineering software, combines history-based CAD with 3D scan data processing so you Geomagic Design X requires license activation to run the application on your PC. Page This section lists issues that have been resolved since Geomagic Design X v Geomagic Design X, the industry’s most comprehensive reverse engineering software, combines history-based CAD with 3D scan data processing so you can Download Geomagic Design X Geomagic Design X is a professional 3D design software engineer for designing and producing ideas by students, engineers and audiences..

Flag for inappropriate content. Download now. Related titles. Carousel Previous Carousel Next. Jump to Page. Search inside document. Broaden Your Design Capabilities Leverage Existing Assets Instead of starting from a blank screen, start from data created by the real world. Automatic, feature-based solid and surface extraction direct from 3D scans Rapidly creates solids or surfaces like you would in CAD Automated Accuracy Analyzer tools compare and validate surfaces, solids and sketches against original scan data Live Transfer supports the output of data to the industrys leading CAD systems Industry-leading Exact surface creation converts organic shapes to precise CAD models Supports comprehensive export of neutral CAD or polygon files Instantly create stunning renderings of your designs in Keyshot Powerful Scan-Based Design for the most demanding applications.

Hidayah Kamaludin. Curtis Brooks. Soo-young Choi. Azure Midoriya. Sofyan Hadi. Andre Oliveira. Duc Nguyen. Zaw Khaing Win. More From Xaocka. Alexandra Corcoz. Ankit Arora. Adrian Horga. Karthick Murugesan. Sabino Lara. Size 1. Facebook Twitter Pinterest Telegram Whatsapp. Report this app Download links do not work There is a new version Others. Description Geomagic Design X is a professional 3D design software engineer for designing and producing ideas by students, engineers and audiences.

Related apps. Create components that integrate perfectly withexisting products. Recreate complex geometry that cannot bemeasured any other way. Geomagic Design X Overall Features: — Direct 3D scanner control tools for the widest range of the mostpopular devices — Full integration with Geomagic Capture Scanners — Supports import of over 60 file formats including polygons, pointclouds and CAD — Expertly handles massive mesh and point cloud data alignment,processing and refining, mesh construction — Easy-to-use mesh repair tools deliver rapid hole filling,smoothing, optimizing, rewrapping and polishing tools such as SmartBrush.

 
 

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Solid Cast. Select file 03a — Mesh Buildup Wizard. Turn on the visibility for necessary surfaces.